2018
Always Calling Home
rock, rituals, memories, territory, space, sound
2016
Camera Obscura et les artefacts de l'invisible
Extended senses, Narrative tools, Biosensors, Human-Computer-Environment Interaction,
2016
Mossphone
Interaction Design, Biological and Digital Art, Environmental monitoring
2014
Biometrics
biometrics, sensors, physiology, interaction, signal, emotion
2018
AUGURY: Machines which look at birds
art, science, ecology, semiosphere, biosemiotics, arctic, more-than-human
2018
Les secrets des montagnes
Interactive, storytelling, installation, game, design, digital, edition, series
2016
Searching Faces
Interaction Design, Digital Art
2017
//SelfieMode
Directing, Film, Interaction Design
2018
Body of Us
body, political, togetherness, challenge, norms, binaries, living, environments
2018
Sara, Cloud Gestures (or a sister for Siri)
2016
Antimatter Self
Interaction, Media Design, Art research
2017
Bioprinting
2018
T(t)erraforming #1
Media Experiment, Installation Design, Reserve production, New matter, Proxy, Returning Molecules
2017
Xeno[geo][bio][media]logics
Transdisciplinar collaboration, Representation, Workshop, Anthropocene, Public discussion
2016
Biofilia Urbana
Industrial Design, Digital Art, Engineering
2016
DNA:DNA Tools
Interaction Design, Product Design
2016
DRAWING CONCLUSIONS
Graphic Design, Interaction Design
2016
Prinkt plastic it's fantastic!
Industrial Design, Interaction Design
2015
Promethée
Interaction Design, Game Design, Sound Design
Back to Top